Research Assistant Professor
Virginia Modeling, Analysis & Simulation Center

Katie Smith

VMASC
SUFFOLK, 23435

Ph.D. in Modeling and Simulation, Old à£à£Ö±²¥Ðã University, (2022)

M.S. in Applied and Computational Mathematics, Old à£à£Ö±²¥Ðã University, (2009)

B.S. in Applied Mathematics, Old à£à£Ö±²¥Ðã University, (2008)

B.S. in Mechanical Engineering, Old à£à£Ö±²¥Ðã University, (2008)

Modeling and Simulation
Sponsoring Organization: Old à£à£Ö±²¥Ðã University
Date Obtained:

Expertise

Visualization
Including visualization in virtual and augmented reality; Computer visualization, with an emphasis in game-based learning and virtual environments
Higher Education
Serious game development for STEM education; Instructional technologies that promote student understanding of mathematics in higher education

Research Interests

Scientific visualization including visualization in virtual and augmented reality; Computer visualization, with an emphasis in game-based learning and virtual environments; Serious game development for STEM education; Instructional technologies that promote student understanding of mathematics in higher education

Articles

Smith, K., Shull, J., Dean, A. W., Shen, Y. and Michaeli, J. (2016). SiGMA: A software framework for integrating advanced mathematical capabilities in serious game development. Advances in Engineering Software 100 , pp. 319-325.

Book Chapters

Smith, K., Shull, J., Shen, Y., Dean, A. W. and Heaney, P. (2018). A Framework for Designing Smarter Serious Games Smart Universities: Concepts, Systems, Research (pp. 263-294) Springer.

Conference Proceeding

Smith, K., Shull, J., Heaney, P., Shen, Y., Dean, A. W. and Michaeli, J. (2017). Overview of Game and Content Design for a Mobile Game that will Prepare Students in Calculus and Physics Prerequisites to the Engineering Curriculum Columbus, OH: 2017 ASEE Annual Conference & Exposition.
Smith, K. Implementation of Dynamic Geometry Applets to Enhance Student Learning in Online Courses Proceedings of the Twenty-ninth Annual International Conference on Technology in Collegiate Mathematics.
Smith, K., Shen, Y., Shull, J., Dean, A. W. and Michaeli, J. (2016). A Toolkit for Presenting Advanced Mathematics in Serious Games IEEE SouthEastCon.

Presentations

Smith, K. (May 17, 2017). Using Open-Source Software to Increase Engagement Oral Presentation 2017 Faculty Summer Institute Norfolk, VA.
Smith, K., Liu, Z. and Shen, Y. (April , 2017). ActiveFLOVE: A Framework for Explorative Visualization of Large Flow Data Demonstration SpringSim 2017 Virginia Beach, VA.
Shull, J. and Smith, K. (February , 2016). A Toolkit for Presenting Advanced Mathematics in Serious Gaming Poster ASNE Day 2016 Arlington, VA.
  • 2015: College of Sciences Distinguished Teaching Award - Lecturer, ODU College of Sciences